Saturday, June 16. 2007Carowinds
The park is quite green however it is very dry, with very few fountains and no large body of water to take the edge off the heat. I imagine in summer the park would be stifling hot. This season marks the first year under the new management of Cedar Fair Entertainment Company, and surprisingly the park is very clean and in excellent condition. Since the park was owned directly by Paramount in the previous season, much of the park retains Paramount orientated themes. For example, rides take themes from Paramount movies such as Top Gun and the Star Trek franchise, or Paramount companies such as Nickelodeon. Some of the older rides maintain their names from prior to the Paramount acquisition. One thing that struck me as bizarre is the excessive use of seat-belts on all rides where a lap-bar was in use. I’m presuming this is an insurance requirement; however it’s been proven for many years now that a lap-bar is perfectly safe, even on a ride with inversions. The seat-belts considerably slow down loading and unloading of the trains. The park once was home to the older version of Walibi’s Turbine, known as White Lightnin’, which used a weight-drop launch system rather than a fly-wheel launch system. I’m a little disappointed because I’d love to feel the difference. On the other hand, the park contains a ride that Walibi removed…
Each ride is videoed; ready to be purchased as a DVD for a ridiculous free once you’re done.
One of my colleagues brought his two eldest sons along, who were around the age of 10, so from there, we moved onto the Carolina Goldrusher, a fairly quirky mine train from 1973 with steel tracks built on a wooden frame. The ride has some typical mine train elements, including shallow drops, two lift hills and rapidly banking turns. Being a really old Arrow ride, it unfortunately has great elements that don’t last long enough to be really noticed. The other wooden coaster at Carowinds is Thunder Road, originally built in 1976. The coaster has fantastic airtime, but is again quite bumpy. The coaster is a twin (racing) coaster that originally had two trains departing at the same time, oriented in the same direction. These days, one of the trains has the cars orientated backwards so you can decide which direction you’d rather be facing as you ride. This ride has had a good track record, considering its history. The most recent accident on this ride was in April of 1999, when seven people were injured after a train rear-ended another at the station due to sensor failure and poor controller design. Thunder Road is also interesting in that it actually crosses the state border into South Carolina; therefore riders actually ride into South Carolina and then return to North Carolina.
With the ride’s box-steel frame, typical of B&M rides of the early 1990s, makes a hell of a lot of noise which can be heard around most of the park, and I’m told it’s designed to sound like a tornado.
The big problem with the BORG Assimilator is the sun. When riding around mid-day, you’ll leave the ride blind. When riding in the afternoon, you’ll ride blind since the lift-hill will face you towards the afternoon sun. I guess they didn’t think about that, or couldn’t solve it because of the park layout.
Since people waiting in the queue and around the ride are susceptible to attack from above, retaliation comes in the form of water cannons dotted within the queue and around the ride, ready to target riders who think they’re safe.
The final suspended coaster at the park is the Rugrats Runaway Reptar, which is simply a standard Vekoma SFC. This model is essentially a slightly smaller SLC with no inversions, designed to be friendly enough for the same crowd that would normally ride on the mine train coasters.
The park also has a wild mouse (or mad mouse) style coaster, the Ricochet; a design which pops up everywhere in the world. These things are a lot of fun, since the front wheels of each car are moved closer to the middle in order to make tight corners feel tighter and give a sensation of nearly going over the edge.
The ride is slightly different to the Dalton, as the brakes engage somewhat sharply at the end of the drop rather than Dalton’s smoother braking. Perhaps the Dalton simply slows down because of rust, but at least it gives the impression of greater airtime.
At the end of the day, I missed out on a few rides, such as the Fairly Odd Coaster (which I didn’t even see) and some other carnival style rides that are everywhere. I’d recommend the park, especially if the queues are barely existent and the weather fairly reasonable like today. Carowinds is a fairly crowded park as far as rides, sideshows and food/drink places are concerned. Coasters come very close to each other, and almost always overlap paths. After arriving at the park around 10am and leaving at 7pm, it was a relief to go out to try some Southern food at Cracker Barrel. If work sends me over here again, I might try to either return, or give Six Flags over Georgia a try! Comments
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