Sunday, July 22. 2007Rediscovering old adventure games
Over the past few months, I've been able to revisit these old and nearly lost gems, with the aid of software emulators such as Nick's NAGI for the old Sierra AGI games, FreeSCI for the early 1990s Sierra SCI games, and finally ScummVM for those brilliant LucasArts games of the last decade. Despite not being a “gamer”, I purchased my first sound card, a Sound Blaster 2.0 (with Dr. Sbaitso) costing around AUD$100, to gain the full benefit of the sound from Space Quest Ⅲ. Beyond that, I received my first CD-ROM drive as a present, ultimately so I could play the classic Day of the Tentacle — a game where Nick thought it best that I shouldn't have the hint book that came in the box, and subsequently hid it from me!
Both Space Quest Ⅰ and Ⅱ are fully playable using NAGI (a tiny program that's brought Nick a small dose of “Internet Fame”), while Space Quest Ⅲ can be almost completely played with FreeSCI. Beyond that, DOSBox can be used quite successfully.
Rediscovering these games nearly a decade later is better than a movie: Try solving problems you solved so long ago and you might surprise yourself. Unfortunately the golden era of adventure gaming is lost, possibly forever. Sierra's internal politics and financial situation saw the company sold-on countless times, while LucasArts' focus shifted entirely towards bloody Star Wars crap. In the end, the gaming industry as a whole shifted in the mid-1990s towards instant gratification, big explosions and lots of gore. I thought that's what we had Hollywood for, right? Now, if I can't find my Curse of Monkey Island discs, I'm going to have to return to my usual bollocks. Trackbacks
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